Supporting Materials

Supporting materials for The SECAC Award for Outstanding Professional Achievement in Graphic Design are listed below below.
Artist/Research Statement:
Selected Work: (See below)

Selected Work: View General Portfolio

Selected Work: Books (Authored and Designed by Helen Armstrong)

Digital Design Theory: Essential Texts for the Graphic Designer, (Princeton Architectural Press 2016), bridges the gap between print design and interactive experience by examining the impact of computation upon the field of design. More details

Participate: Designing with User-Generated Content (Princeton Architectural Press, 2011). This book, co-authored by MICA professor Zvezdana Stojmirovic, looks at ways that designers are engaging users in the creation of their work. More details

Graphic Design Theory: Readings from the Field (Princeton Architectural Press, 2009) is a carefully curated introduction (1900-present) to graphic design theory. Vital voices of design thinking inspire readers with topics ranging from futurism, constructivism, and the Bauhaus to the International Style, modernism, and postmodernism to legibility, social responsibility, and new media. This indispensable survey quickly reveals key evolving ideas in the industry, putting them into a rich historical, cultural context. More details  

Selected Work: Sponsored Studio Projects

Over the last three years I have lead a teams of students addressing particular issues for a companies or institutions via sponsored studio projects. A sampling of these projects are included below.
Client: North Carolina Museum of Natural Sciences
Project Brief: Develop an assistive tool to transform the central dinosaur exhibition at the museum into an autism-friendly experience. This new assistive tool (phone, tablet-based, physical artifact or other embedded technology) should customize the exhibition to better serve the needs of young adults on the Autism spectrum
Work by Student Teams

Sound Imaginings, Designers: Lisa Callister, Mallory Schultz, Monica Ampolini, Nicole Robertshaw

Imprint, Designers: Kasey Poliachik, Morgan McDonnell, Tyler Hayes. © NC STATE.

Sleuth Tooth, Designers: Matt Kubota, Blair Torres, Aubrie Phillips

Client: SAS Analytics
Project Length: 2 Weeks
Project Brief: Create a user experience that utilizes an iOS application to enable a blind individual to deploy iBeacons in a new environment with minimal sighted assistance.
Work by Student Teams

Facilities Scenario: The facilities manager of Brooks Hill wants to install beacons throughout the building. These beacons will provide general guidance to students like Kaylie as they move about the building.

Emergency Scenario C: As Kaylie sits in her biochem class, the fire alarm goes off in the building. Students all around her rush for the door. She can smell the smoke and feel heat. The fire is nearby. Kaylie immediately accesses her beacon system to come to her aid.

Easter Egg Scenario D: Kaylie’s friend told her about some Easter Eggs (hidden content or functionality) embedded into the existing iBeacon system on campus. This hidden content/functionality would allow her to experience the campus in a whole new way.

Client: SAS Analytics
Project Length: 9 Weeks
Project Brief: Design the user experience of a brand new intelligent and self-learning data management system that automatically: discovers relevant and useful data sources and data quality issues among a pool of data sources, alerts users of these issues, makes recommendations for how to address the issues and learns to improve the quality of the alerts and recommendations based on user behavior.
Work by Student Teams



Client: Sealed Air
Project Length: 9 Weeks
Project Brief: Design new beauty market-specific secondary packaging that enhances the unboxing experience. Embrace today’s digital transformation, while engaging with the tactile functionality of protective packaging.
Note: I can’t include the finished projects here because of an NDA. However, I can include the research process.
Students Research Process