Workshop Two: The Mensch-Maschine Project
The second workshop followed a lecture discussing algorithmic design’s relationship to participatory design. In essence creating a participatory process is like creating an algorithm. The designer sets up parameters and then watches how the outcome plays out based on those parameters.
The Secret Story Project asked the designer to develop parameters for contributions (the rules of contributing) but did not ask the designer to create parameters for transforming the contributions into something new (rules for transforming the contributions into a final form). The development of final form sprang from the old fashioned concepting skills of each designer.
The Mensch-Maschine Project* asked designers to establish parameters for the design process itself. In essence each designer created an algorithm to experiment with the human as machine. Each student selected one letterform template and wrote down a rule for other participants to follow in order to complete the letterform. Letters were passed assembly-line style to other classroom participants who followed the initial rule as they worked to complete the letter. No discussion was allowed. Once each letter has been passed 8 times, it returned to the original person who completed the letterform and prepared it to be shared digitally. The final form of each letter was determined by the parameters initially set by each designer.
* Thanks to Zvezdana Stojmirovic who initially developed a variation of this project with me for our Out of My Hands Workshops in DC and Baltimore.
Workshop Objectives
• Experience a participatory project in which the parameters for contribution encompass the design process.
• Understand how to establish parameters that are strict enough for easy completion but loose enough to invite creativity.
• Compare the algorithmic process of a machine with the creative process of a human.