VR. No One Can Tell You, You Are Doing It Wrong. Yet

Interested in designing user interfaces for virtual reality? Take a look at my recent Design Observer article on the topic, written with NCSU senior graphic design major, Madeline Bone. In-world, gaze-based, audio, light-based and olfactory—dig into VR interface possibilities before the moment passes. Hurry, the forces of standardization lurk nearby.